Non-Photorealistic Virtual Environments
Allison W. Klein, Wilmot W. Li, Michael M. Kazhdan, Wagner T. Correa, Adam Finkelstein, Thomas A. Funkhouser
Proceedings of SIGGRAPH 2000, July 2000, pp. 527--534.
Abstract: We describe a system for non-photorealistic rendering (NPR) of virtual environments. In real time, it synthesizes imagery of architectural interiors using stroke-based textures. We address the four main challenges of such a system -- interactivity, visual detail, controlled stroke size, and frame-to-frame coherence -- through image based rendering (IBR) methods. In a preprocessing stage, we capture photos of a real or synthetic environment, map the photos to a coarse model of the environment, and run a series of NPR filters to generate textures. At runtime, the system re-renders the NPR textures over the geometry of the coarse model, and it adds dark lines that emphasize creases and silhouettes. We provide a method for constructing non-photorealistic textures from photographs that largely avoids seams in the resulting imagery. We also offer a new construction, art-maps, to control stroke size across the images. Finally, we show a working system that provides an immersive experience rendered in a variety of NPR styles.
Keyword(s): Non-photorealistic rendering, image-based rendering, texture mapping, interactive virtual environments
BibTeX format:
@inproceedings{Klein:2000:NVE,
  author = {Allison W. Klein and Wilmot W. Li and Michael M. Kazhdan and Wagner T. Correa and Adam Finkelstein and Thomas A. Funkhouser},
  title = {Non-Photorealistic Virtual Environments},
  booktitle = {Proceedings of SIGGRAPH 2000},
  pages = {527--534},
  month = jul,
  year = {2000},
}
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