Appearance-space texture synthesis
Sylvain Lefebvre, Hugues Hoppe
In ACM Transactions on Graphics, 25(3), July 2006.
Abstract: The traditional approach in texture synthesis is to compare color neighborhoods with those of an exemplar. We show that quality is greatly improved if pointwise colors are replaced by appearance vectors that incorporate nonlocal information such as feature and radiance-transfer data. We perform dimensionality reduction on these vectors prior to synthesis, to create a new appearance-space exemplar. Unlike a texton space, our appearance space is low-dimensional and Euclidean. Synthesis in this information-rich space lets us reduce runtime neighborhood vectors from 5×5 grids to just 4 locations. Building on this unifying framework, we introduce novel techniques for coherent anisometric synthesis, surface texture synthesis directly in an ordinary atlas, and texture advection. Remarkably, we achieve all these functionalities in real-time, or 3 to 4 orders of magnitude faster than prior work.
Keyword(s): RTT synthesis, anisometric synthesis, dimensionality reduction,exemplar-based synthesis, feature-based synthesis, surface textures
Article URL: http://doi.acm.org/10.1145/1141911.1141921
BibTeX format:
@article{Lefebvre:2006:ATS,
  author = {Sylvain Lefebvre and Hugues Hoppe},
  title = {Appearance-space texture synthesis},
  journal = {ACM Transactions on Graphics},
  volume = {25},
  number = {3},
  pages = {541--548},
  month = jul,
  year = {2006},
}
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