Reconstructing Motion Capture Data for Human Crowd Study
Samuel Lemercier, Mathieu Moreau, Mehdi Moussaïd, Guy Theraulaz, Stéphane Donikian, Julien Pettré
Motion in Games, November 2011, pp. 365--376.
Abstract: Reconstruction is a key step of the motion capture process. The quality of motion data first results from the quality of raw data. However, it also depends on the motion reconstruction step, especially when raw data suffer markers losses or noise due, for example, to challenging conditions of capture. Labeling is a final and crucial data reconstruction step that enables practical use of motion data (e.g., analysis). The lower the data quality, the more time consuming and tedious the labeling step, because human intervention cannot be avoided: he has to manually indicate markers label each time a loss of the marker in time occurs. In the context of crowd study, we faced such situation when we performed experiments on the locomotion of groups of people. Data reconstruction poses several problems such as markers labeling, interpolation and mean position computation. While Vicon IQ software has difficulties to automatically label markers for the crowd experiment we carried out, we propose a specific method to label our data and estimate participants mean positions with incomplete data.
Article URL: http://dx.doi.org/10.1007/978-3-642-25090-3_31
BibTeX format:
@incollection{Lemercier:2011:RMC,
  author = {Samuel Lemercier and Mathieu Moreau and Mehdi Moussaïd and Guy Theraulaz and Stéphane Donikian and Julien Pettré},
  title = {Reconstructing Motion Capture Data for Human Crowd Study},
  booktitle = {Motion in Games},
  pages = {365--376},
  month = nov,
  year = {2011},
}
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