Editing operations for irregular vertices in triangle meshes
Yuanyuan Li, Eugene Zhang, Yoshihiro Kobayashi, Peter Wonka
In ACM Transactions on Graphics, 29(6), December 2010.
Abstract: We describe an interactive editing framework that provides control over the type, location, and number of irregular vertices in a triangle mesh. We first provide a theoretical analysis to identify the simplest possible operations for editing irregular vertices and then introduce a hierarchy of editing operations to control the type, location, and number of irregular vertices. We demonstrate the power of our editing framework with an example application in pattern design on surfaces.
Keyword(s): irregular vertices, topology, triangle mesh editing
Article URL: http://dx.doi.org/10.1145/1882261.1866179
BibTeX format:
@article{Li:2010:EOF,
  author = {Yuanyuan Li and Eugene Zhang and Yoshihiro Kobayashi and Peter Wonka},
  title = {Editing operations for irregular vertices in triangle meshes},
  journal = {ACM Transactions on Graphics},
  volume = {29},
  number = {6},
  pages = {153:1--153:12},
  month = dec,
  year = {2010},
}
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