Real-time drawing assistance through crowdsourcing
Alex Limpaecher, Nicolas Feltman, Adrien Treuille, Michael Cohen
In ACM Transactions on Graphics, 32(4), July 2013.
Abstract: We propose a new method for the large-scale collection and analysis of drawings by using a mobile game specifically designed to collect such data. Analyzing this crowdsourced drawing database, we build a spatially varying model of artistic consensus at the stroke level. We then present a surprisingly simple stroke-correction method which uses our artistic consensus model to improve strokes in real-time. Importantly, our auto-corrections run interactively and appear nearly invisible to the user while seamlessly preserving artistic intent. Closing the loop, the game itself serves as a platform for large-scale evaluation of the effectiveness of our stroke correction algorithm.
Article URL: http://dx.doi.org/10.1145/2461912.2462016
BibTeX format:
@article{Limpaecher:2013:RDA,
  author = {Alex Limpaecher and Nicolas Feltman and Adrien Treuille and Michael Cohen},
  title = {Real-time drawing assistance through crowdsourcing},
  journal = {ACM Transactions on Graphics},
  volume = {32},
  number = {4},
  pages = {54:1--54:8},
  month = jul,
  year = {2013},
}
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