Efficient Techniques for Interactive Texture Placement
Peter Litwinowicz, Gavin Miller
Proceedings of SIGGRAPH 94, July 1994, pp. 119--122.
Abstract: This paper describes efficient algorithms for the placement and distortion of textures. The textures include surface color maps and environment maps. Affine transformations of a texture, as well as localized warps, are used to align features in the texture with features of the model. Image-space caches are used to enable texture placement in real time.
Keyword(s): Texture placement, interaction, image warping, environment mapping
@inproceedings{Litwinowicz:1994:ETF,
author = {Peter Litwinowicz and Gavin Miller},
title = {Efficient Techniques for Interactive Texture Placement},
booktitle = {Proceedings of SIGGRAPH 94},
pages = {119--122},
month = jul,
year = {1994},
}
Return to the search page.
graphbib: Powered by "bibsql" and "SQLite3."