Synthesizing Bidirectional Texture Functions for Real-World Surfaces
Xinguo Liu, Yizhou Yu, Heung-Yeung Shum
Proceedings of SIGGRAPH 2001, August 2001, pp. 97--106.
Abstract: In this paper, we present a novel approach to synthetically generating bidirectional texture functions (BTFs) of real-world surfaces. Unlike a conventional two-dimensional texture, a BTF is a six-dimensional function that describes the appearance of texture as a function of illumination and viewing directions. The BTF captures the appearance change caused by visible small-scale geometric details on surfaces. From a sparse set of images under different viewing/lighting settings, our approach generates BTFs in three steps. First, it recovers approximate 3D geometry of surface details using a shape-from-shading method. Then, it generates a novel version of the geometric details that has the same statistical properties as the sample surface with a non-parametric sampling method. Finally, it employs an appearance preserving procedure to synthesize novel images for the recovered or generated geometric details under various viewing/lighting settings, which then define a BTF. Our experimental results demonstrate the effectiveness of our approach.
Keyword(s): Bidirectional Texture Functions, Reflectance and Shading Models, Texture Synthesis, Shape-from-Shading, Photo-metric Stereo, Image-Based Rendering
@inproceedings{Liu:2001:SBT,
author = {Xinguo Liu and Yizhou Yu and Heung-Yeung Shum},
title = {Synthesizing Bidirectional Texture Functions for Real-World Surfaces},
booktitle = {Proceedings of SIGGRAPH 2001},
pages = {97--106},
month = aug,
year = {2001},
}
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