Synthesis of Interactive Hand Manipulation
C. Karen Liu
Symposium on Computer Animation, July 2008, pp. 163--172.
Abstract: We present an interactive physics-based motion synthesis technique for creating hand manipulation across a wide variety of tasks, objects, user interventions, and stylistic preferences. Given an object being manipulated, a single pose specifying the desired initial contact, and the kinematic goals of the manipulation, our algorithm automat- ically generates hand-object manipulation that is responsive to unscripted external disturbances. Our algorithm simulates the dynamic coupling between a passive dynamic system and an active dynamic system by formulating a sequence of constrained optimizations. This formulation allows the user to synthesize a manipulation task by describing simple, keyframe-like kinematic goals in the domain of object configuration. The algorithm will automatically produce the hand motion that achieves the kinematic goals via coupled dynamic equations of motion.
@inproceedings{Liu:2008:SOI,
author = {C. Karen Liu},
title = {Synthesis of Interactive Hand Manipulation},
booktitle = {Symposium on Computer Animation},
pages = {163--172},
month = jul,
year = {2008},
}
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