Programming by sketch for scientific computing
Hanyu Liu, Andrew Bradgon, Attila Bergou, Jian Chen
Symposium on Interactive 3D Graphics and Games, February 2011, pp. 211--211.
Abstract: Our long-term observations from working with bat biologists reveal that they often have to switch between multiple working environments, e.g., they use matlab to conduct analysis then port the results into a visualization system for confirmation. If more analysis is needed, they switch back to matlab to make changes. Too often, the separation between analysis and visualization caused by current systems can interrupt the analytical thinking process.
@inproceedings{Liu:2011:PBS,
author = {Hanyu Liu and Andrew Bradgon and Attila Bergou and Jian Chen},
title = {Programming by sketch for scientific computing},
booktitle = {Symposium on Interactive 3D Graphics and Games},
pages = {211--211},
month = feb,
year = {2011},
}
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