Performance-based control interfaces using mixture of factor analyzers
Huajun Liu, Fazhi He, Xiantao Cai, Xiao Chen, Zhao Chen
In The Visual Computer, 27(6-8), June 2011.
Abstract: This paper introduces an approach to performance animation that employs a small number of inertial measurement sensors to create an easy-to-use system for an interactive control of a full-body human character. Our key idea is to construct a global model from a prerecorded motion database and utilize them to construct full-body human motion in a maximum a posteriori framework (MAP). We have demonstrated the effectiveness of our system by controlling a variety of human actions, such as boxing, golf swinging, and table tennis, in real time. One unique property of our system is its ability to learn priors from a large and heterogeneous motion capture database and use them to generate a wide range of natural poses, a capacity that has not been demonstrated in previous data-driven character posing systems.
Article URL: http://dx.doi.org/10.1007/s00371-011-0563-1
BibTeX format:
@article{Liu:2011:PCI,
  author = {Huajun Liu and Fazhi He and Xiantao Cai and Xiao Chen and Zhao Chen},
  title = {Performance-based control interfaces using mixture of factor analyzers},
  journal = {The Visual Computer},
  volume = {27},
  number = {6-8},
  pages = {595--603},
  month = jun,
  year = {2011},
}
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