Texture-lobes for tree modelling
Yotam Livny, Soeren Pirk, Zhanglin Cheng, Feilong Yan, Oliver Deussen, Daniel Cohen-Or, Baoquan Chen
In ACM Transactions on Graphics, 30(4), July 2011.
Abstract: We present a lobe-based tree representation for modeling trees. The new representation is based on the observation that the tree's foliage details can be abstracted into canonical geometry structures, termed lobe-textures. We introduce techniques to (i) approximate the geometry of given tree data and encode it into a lobe-based representation, (ii) decode the representation and synthesize a fully detailed tree model that visually resembles the input. The encoded tree serves as a light intermediate representation, which facilitates efficient storage and transmission of massive amounts of trees, e.g., from a server to clients for interactive applications in urban environments. The method is evaluated by both reconstructing laser scanned trees (given as point sets) as well as re-representing existing tree models (given as polygons).
Keyword(s): natural phenomena, plants synthesis and reconstruction, point-based modeling, rule-based tree modeling
@article{Livny:2011:TFT,
author = {Yotam Livny and Soeren Pirk and Zhanglin Cheng and Feilong Yan and Oliver Deussen and Daniel Cohen-Or and Baoquan Chen},
title = {Texture-lobes for tree modelling},
journal = {ACM Transactions on Graphics},
volume = {30},
number = {4},
pages = {53:1--53:10},
month = jul,
year = {2011},
}
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