Incorporating dynamic real objects into immersive virtual environments
Benjamin Lok, Samir Naik, Mary Whitton, Frederick P. Brooks Jr.
Symposium on Interactive 3D Graphics, April 2003, pp. 31--40.
Abstract: We present algorithms that enable virtual objects to interact with and respond to virtual representations, avatars, of real objects. These techniques allow dynamic real objects, such as the user, tools, and parts, to be visually and physically incorporated into the virtual environment (VE). The system uses image-based object reconstruction and a volume query mechanism to detect collisions and to determine plausible collision responses between virtual objects and the avatars. This allows our system to provide the user natural interactions with the VE. We have begun a collaboration with NASA Langley Research Center to apply the hybrid environment system to a satellite payload assembly verification task. In an informal case study, NASA LaRC payload designers and engineers conducted common assembly tasks on payload models. The results suggest that hybrid environments could provide significant advantages for assembly verification and layout evaluation tasks.
Keyword(s): collision detection, interactions in virtual environments, mixed reality
@inproceedings{Lok:2003:IDR,
author = {Benjamin Lok and Samir Naik and Mary Whitton and Frederick P. Brooks Jr.},
title = {Incorporating dynamic real objects into immersive virtual environments},
booktitle = {Symposium on Interactive 3D Graphics},
pages = {31--40},
month = apr,
year = {2003},
}
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