Efficient Interpolation of Articulated Shapes Using Mixed Shape Spaces
S. Marras, T. J. Cashman, K. Hormann
In Computer Graphics Forum, 32(8), 2013.
Abstract: Interpolation between compatible triangle meshes that represent different poses of some object is a fundamental operation in geometry processing. A common approach is to consider the static input shapes as points in a suitable shape space and then use simple linear interpolation in this space to find an interpolated shape. In this paper, we present a new interpolation technique that is particularly tailored for meshes that represent articulated shapes. It is up to an order of magnitude faster than state-of-the-art methods and gives very similar results. To achieve this, our approach introduces a novel shape space that takes advantage of the underlying structure of articulated shapes and distinguishes between rigid parts and non-rigid joints. This allows us to use fast vertex interpolation on the rigid parts and resort to comparatively slow edge-based interpolation only for the joints.
Article URL: http://dx.doi.org/10.1111/cgf.12202
BibTeX format:
@article{Marras:2013:EIO,
  author = {S. Marras and T. J. Cashman and K. Hormann},
  title = {Efficient Interpolation of Articulated Shapes Using Mixed Shape Spaces},
  journal = {Computer Graphics Forum},
  volume = {32},
  number = {8},
  pages = {258--270},
  year = {2013},
}
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