An Image-Space Refinement Criterion for Linear Hierarchical Radiosity
Ignacio Martin, Xavier Pueyo, Dani Tost
Graphics Interface '97, May 1997, pp. 26--36.
Abstract: A Linear Hierarchical Radiosity method using point collocation and triangle meshes is proposed that allows C0 continuity and performs energy exchange at any level both in the shooter and the receiver, this method leads to an exact representation of the Gouraud shading interpolation that will be used for rendering. A new refinement criterion is presented which tries to improve image quality taking into account: the smoothness of the solution based on pixel intensity values instead of energy ones, and visibility changes along the surfaces for high gradient detection (sharp shadows). In order to perform a efficient refinement a data structure is proposed which isolates every shooter contribution over each receiver and allows to only refine high error interactions.
Keyword(s): hierarchical radiosity, higher order elements, tone operator, refinement criteria
@inproceedings{Martin:1997:AIR,
author = {Ignacio Martin and Xavier Pueyo and Dani Tost},
title = {An Image-Space Refinement Criterion for Linear Hierarchical Radiosity},
booktitle = {Graphics Interface '97},
pages = {26--36},
month = may,
year = {1997},
}
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