Data-Parallel Hierarchical Link Creation for Radiosity
Quirin Meyer, Christian Eisenacher, Marc Stamminger, Carsten Dachsbacher
Eurographics Symposium on Parallel Graphics and Visualization,  2009, pp. 65--70.
Abstract: The efficient simulation of mutual light exchange for radiosity-like methods has been demonstrated on GPUs. However, those approaches require a suitable set of links and hierarchical data structures, prepared in an expensive preprocessing step. We present a fast, data-parallel method to create links and a compact tree of patches. We demonstrate our approach for Antiradiance and Implicit Visibility. Our algorithm is able to create up to 50 M links per second on an Nvidia GTX 260, allowing fully dynamic scenes at interactive frame rates.
@inproceedings{Meyer:2009:DHL,
  author = {Quirin Meyer and Christian Eisenacher and Marc Stamminger and Carsten Dachsbacher},
  title  = {Data-Parallel Hierarchical Link Creation for Radiosity},
  booktitle = {Eurographics Symposium on Parallel Graphics and Visualization},
  pages = {65--70},
  year = {2009},
}
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