Non-Invasive, Interactive, Stylized Rendering
Alex Mohr, Michael Gleicher
Symposium on Interactive 3D Graphics, March 2001, pp. 175--178.
Abstract: In this paper, we show how many interactive 3D applications visual styles can be changed to new, different, and interesting visual styles non-invasively. Our method lets a single stylized renderer be used with many applications. We implement this by intercepting the OpenGL graphics library and changing the drawing calls. Even though OpenGL only receives low-level information from an application, computation on this data and assumptions about the application can give us enough information to develop stylized renderers.
Keyword(s): Non-photorealistic rendering, Real-time, Stylized, Interactive, TOG
@inproceedings{Mohr:2001:NIS,
author = {Alex Mohr and Michael Gleicher},
title = {Non-Invasive, Interactive, Stylized Rendering},
booktitle = {Symposium on Interactive 3D Graphics},
pages = {175--178},
month = mar,
year = {2001},
}
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