Modeling agent determination of spatial relationships
John Mooney, Rohan Gandhi, Jan M. Allbeck
Symposium on Interactive 3D Graphics and Games, March 2013, pp. 188--188.
Abstract: There is an ongoing desire to make virtual humans a more accessible tool for use in entertainment, training, and evaluations. From the graphical level to the animation level to the intelligence level, complexities abound. As research progresses some of these complexities become hidden from the end user. Ultimately, we would like to treat agents as real humans and instruct them as you might another person. Here we present a framework, inspired by natural language constructs, that aims to obfuscate the complexities and allow users to control virtual humans through structured English input. Our focus is on object and environment interactions, particularly spatial relationships.
Article URL: http://dx.doi.org/10.1145/2448196.2448236
BibTeX format:
@inproceedings{Mooney:2013:MAD,
  author = {John Mooney and Rohan Gandhi and Jan M. Allbeck},
  title = {Modeling agent determination of spatial relationships},
  booktitle = {Symposium on Interactive 3D Graphics and Games},
  pages = {188--188},
  month = mar,
  year = {2013},
}
Search for more articles by John Mooney.
Search for more articles by Rohan Gandhi.
Search for more articles by Jan M. Allbeck.

Return to the search page.


graphbib: Powered by "bibsql" and "SQLite3."