Robust Physics-Based Locomotion Using Low-Dimensional Planning
Igor Mordatch, Martin de Lasa, Aaron Hertzmann
In ACM Transactions on Graphics, 29(4), July 2010.
Abstract: This paper presents a physics-based locomotion controller based on online planning. At each time-step, a planner optimizes locomotion over multiple phases of gait. Stance dynamics are modeled using a simplified Spring-Load Inverted (SLIP) model, while flight dynamics are modeled using projectile motion equations. Full-body control at each instant is optimized to match the instantaneous plan values, while also maintaining balance. Different types of gaits, including walking, running, and jumping, emerge automatically, as do transitions between different gaits. The controllers can traverse challenging terrain and withstand large external disturbances, while following high-level user commands at interactive rates.
Keyword(s): control, locomotion, physics-based animation
Article URL: http://doi.acm.org/10.1145/1778765.1778808
BibTeX format:
@article{Mordatch:2010:RPL,
  author = {Igor Mordatch and Martin de Lasa and Aaron Hertzmann},
  title = {Robust Physics-Based Locomotion Using Low-Dimensional Planning},
  journal = {ACM Transactions on Graphics},
  volume = {29},
  number = {4},
  pages = {71:1--71:8},
  month = jul,
  year = {2010},
}
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