A Variational Approach to Eulerian Geometry Processing
Patrick Mullen, Alexander McKenzie, Yiying Tong, Mathieu Desbrun
In ACM Transactions on Graphics, 26(3), July 2007.
Abstract: We present a purely Eulerian framework for geometry processing of surfaces and foliations. Contrary to current Eulerian methods used in graphics, we use conservative methods and a variational interpretation, offering a unified framework for routine surface operations such as smoothing, offsetting, and animation. Computations are performed on a fixed volumetric grid without recourse to Lagrangian techniques such as triangle meshes, particles, or path tracing. At the core of our approach is the use of the Coarea Formula to express area integrals over isosurfaces as volume integrals. This enables the simultaneous processing of multiple isosurfaces, while a single interface can be treated as the special case of a dense foliation. We show that our method is a powerful alternative to conventional geometric representations in delicate cases such as the handling of high-genus surfaces, weighted offsetting, foliation smoothing of medical datasets, and incompressible fluid animation.
Keyword(s): digital geometry processing, fluids, foliations, mean curvature flow, normal flows, offset surfaces
Article URL: http://doi.acm.org/10.1145/1276377.1276459
BibTeX format:
@article{Mullen:2007:AVA,
  author = {Patrick Mullen and Alexander McKenzie and Yiying Tong and Mathieu Desbrun},
  title = {A Variational Approach to Eulerian Geometry Processing},
  journal = {ACM Transactions on Graphics},
  volume = {26},
  number = {3},
  pages = {66:1--66:10},
  month = jul,
  year = {2007},
}
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