A virtual endoscopy system for virtual medicine
Yanjun Peng, Ruisheng Jia, Yuanhong Wang, Mingmin Zhang
In Computer Animation and Virtual Worlds, 22(2-3), 2011.
Abstract: Virtual endoscopy is a technique to explore hollow organs and anatomical cavities using 3D medical imaging and computer graphics. In this paper, boundary model and local feature structure are used to realize tissue segmentation, and a new efficient algorithm is presented to solve path planning. As to real-time processing, a frame in virtual endoscopy is divided into near viewpoint part and far viewpoint part based on volume data characteristics in our method. In the aspect of scene rendering, a ray casting algorithm based on the boundary voxel is proposed. Thus the voyage images can be rendered in real time with high quality in virtual endoscopy system by using these techniques. The experiments show that application results of our algorithm in tissue segmentation, path planning, scene rendering are better than other algorithms.
Keyword(s): virtual endoscopy, path planning, ray casting
Article URL: http://dx.doi.org/10.1002/cav.418
BibTeX format:
@article{Peng:2011:AVE,
  author = {Yanjun Peng and Ruisheng Jia and Yuanhong Wang and Mingmin Zhang},
  title = {A virtual endoscopy system for virtual medicine},
  journal = {Computer Animation and Virtual Worlds},
  volume = {22},
  number = {2-3},
  pages = {277--284},
  year = {2011},
}
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