Interactive Planarization and Optimization of 3D Meshes
Roi Poranne, Elena Ovreiu, Craig Gotsman
In Computer Graphics Forum, 32(1), 2013.
Abstract: Constraining 3D meshes to restricted classes is necessary in architectural and industrial design, but it can be very challenging to manipulate meshes while staying within these classes. Specifically, polyhedral meshes-those having planar faces-are very important, but also notoriously difficult to generate and manipulate efficiently. We describe an interactive method for computing, optimizing and editing polyhedral meshes. Efficiency is achieved thanks to a numerical procedure combining an alternating least-squares approach with the penalty method. This approach is generalized to manipulate other subsets of polyhedral meshes, as defined by a variety of other constraints.
Keyword(s): planarization, polyhedral meshes, shape optimization
Article URL: http://dx.doi.org/10.1111/cgf.12005
BibTeX format:
@article{Poranne:2013:IPA,
  author = {Roi Poranne and Elena Ovreiu and Craig Gotsman},
  title = {Interactive Planarization and Optimization of 3D Meshes},
  journal = {Computer Graphics Forum},
  volume = {32},
  number = {1},
  pages = {152--163},
  year = {2013},
}
Search for more articles by Roi Poranne.
Search for more articles by Elena Ovreiu.
Search for more articles by Craig Gotsman.

Return to the search page.


graphbib: Powered by "bibsql" and "SQLite3."