Interactive Ray Tracing of Time Varying Data
Erik Reinhard, Charles Hansen, Steve Parker
Fourth Eurographics Workshop on Parallel Graphics and Visualization, 2002, pp. 77--82.
Abstract: We present a simple and effective algorithm for ray tracing iso-surfaces of time varying data sets. Each time step is partitioned into separate ranges of potentional iso-surface values. This creates a large number of relatively small files. Out-of-core rendering is implemented by reading for each time step the relevant iso-surface file, which contains its own spatial subdivision as well as the volumetric data. Since any of these data partitions is smaller than a single time step, the I/O bottleneck is overcome. Our method capitalizes on the ability of modern architectures to stream data off disk without interference of the operating system. Additionally, only a fraction of a time-step is held in memory at any moment during the visualization, which significantly reduces the required amount of internal memory.
@inproceedings{Reinhard:2002:IRT,
author = {Erik Reinhard and Charles Hansen and Steve Parker},
title = {Interactive Ray Tracing of Time Varying Data},
booktitle = {Fourth Eurographics Workshop on Parallel Graphics and Visualization},
pages = {77--82},
year = {2002},
}
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