An Efficient Volumetric Method for Building Closed Triangular Meshes from 3D Image and Point Data
Gerhard Roth, Eko Wibowoo
Graphics Interface '97, May 1997, pp. 173--180.
Abstract: We present a volumetric method that can efficiently create triangular meshes from 3-D geometric data. This data can be presented in the form of images, profiles or unordered points. The mesh model can be created at different resolutions and can also be closed to make a true volumetric model.
Keyword(s): Mesh Creation, Triangular Meshes, Model Building, Range Data, Virtual Reality
@inproceedings{Roth:1997:AEV,
author = {Gerhard Roth and Eko Wibowoo},
title = {An Efficient Volumetric Method for Building Closed Triangular Meshes from 3D Image and Point Data},
booktitle = {Graphics Interface '97},
pages = {173--180},
month = may,
year = {1997},
}
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