Curvature-based stroke rendering
Suguru Saito, Akane Kani, Youngha Chang, Masayuki Nakajima
In The Visual Computer, 24(1), January 2008.
Abstract: This paper describes an algorithm that renders lines that have various thicknesses and have sharp tapered ends. This algorithm does not require any special information on each local point of a line. The thickness is determined by curvature and lengths from both ends. Therefore the algorithm is applicable in a variety of line rendering situations, such as 3D rendering engines for high quality cel-animation-like effects, reuse of geometrical data designed by CAD for advertising purposes, edge enhancement in a photo retouching process with edge detection methods and so on. In addition, using the generated varying thicknesses, we have developed algorithms for shading and embossing effects.
Keyword(s): Line stylization, Line rendering, Curvature, Stroke, NPR
@article{Saito:2008:CSR,
author = {Suguru Saito and Akane Kani and Youngha Chang and Masayuki Nakajima},
title = {Curvature-based stroke rendering},
journal = {The Visual Computer},
volume = {24},
number = {1},
pages = {1--11},
month = jan,
year = {2008},
}
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