Extending a distributed virtual reality system with exchangeable rendering back-ends
Karsten Schwenk, Gerrit Voß, Johannes Behr, Yvonne Jung, Max Limper, Pasquale Herzig, Arjan Kuijper
In The Visual Computer, 29(10), October 2013.
Abstract: We present an approach to integrate multiple rendering back-ends under a common application layer for distributed systems. The primary goal was to find a practical and nonintrusive way to use potentially very different renderers in heterogeneous computing environments without impairing their strengths and without burdening the back-ends or the application with details of the cluster environment. Our approach is based on a mediator layer that handles multithreading, clustering, and the synchronization between the application's and the back-end's scene. We analyze the proposed approach with an implementation for a state-of-the-art distributed VR/AR system. In particular, we present two case studies and an example application.
Article URL: http://dx.doi.org/10.1007/s00371-013-0836-y
BibTeX format:
@article{Schwenk:2013:EAD,
  author = {Karsten Schwenk and Gerrit Voß and Johannes Behr and Yvonne Jung and Max Limper and Pasquale Herzig and Arjan Kuijper},
  title = {Extending a distributed virtual reality system with exchangeable rendering back-ends},
  journal = {The Visual Computer},
  volume = {29},
  number = {10},
  pages = {1039--1049},
  month = oct,
  year = {2013},
}
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