T-spline simplification and local refinement
Thomas W. Sederberg, David L. Cardon, G. Thomas Finnigan, Nicholas S. North, Jianmin Zheng, Tom Lyche
In ACM Transactions on Graphics, 23(3), August 2004.
Abstract: A typical NURBS surface model has a large percentage of superfluous control points that significantly interfere with the design process. This paper presents an algorithm for eliminating such superfluous control points, producing a T-spline. The algorithm can remove substantially more control points than competing methods such as B-spline wavelet decomposition. The paper also presents a new T-spline local refinement algorithm and answers two fundamental open questions on T-spline theory.
Keyword(s): NURBS surfaces, T-splines, knot removal, local refinement, subdivision surfaces
@article{Sederberg:2004:TSA,
author = {Thomas W. Sederberg and David L. Cardon and G. Thomas Finnigan and Nicholas S. North and Jianmin Zheng and Tom Lyche},
title = {T-spline simplification and local refinement},
journal = {ACM Transactions on Graphics},
volume = {23},
number = {3},
pages = {276--283},
month = aug,
year = {2004},
}
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