Pain and Fatigue in Desktop VR: Initial Results
Christopher D Shaw
Graphics Interface '98, June 1998, pp. 185--192.
Abstract: This paper describes a comprehensive experimental evaluation of a two-handed free-form surface editor called THRED, which uses a pair of Polhemus 3D trackers with added buttons in a complementary two-handed style. On top of the underlying free-form surface editor application was built two other user interfaces that provide reasonable competition for the two-handed style. The second interface uses one button-enhanced 3D tracker in the dominant hand, with the non-dominant hand selecting commands from the keyboard. The third style is a mouse-based interface that is a simplified clone of the Alias modeler. This user study evaluates these interfaces in terms of pain and fatigue. The results show that experienced minimal pain and fatigue with THRED, an a par with that experienced in the mouse-based interface, but there was statistically significant fatigue in the use of the One-Handed interface. The pain and fatigue surveys clearly indicate that THRED and the Mouse-Based interface yield low discomfort, which contradicts the established wisdom that bat-based interfaces are likely to be painful or fatiguing to use.
Article URL: http://www.dgp.toronto.edu/gi/gi98/papers/155/155.html
BibTeX format:
@inproceedings{Shaw:1998:PAF,
  author = {Christopher D Shaw},
  title = {Pain and Fatigue in Desktop VR: Initial Results},
  booktitle = {Graphics Interface '98},
  pages = {185--192},
  month = jun,
  year = {1998},
}
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