Spatial Anti-aliasing for Animation Sequences with Spatio-temporal Filtering
Mikio Shinya
Proceedings of SIGGRAPH 93, August 1993, pp. 289--296.
Abstract: Anti-aliasing is generally an expensive process because it requires super-sampling or sophisticated rendering. This paper presents a new type of anti-aliasing filter for animation sequences, the pixel-tracing filter, that does not require any additional sample nor additional calculation in the rendering phase. The filter uses animation information to calculate correlation among the images, and sub-pixel information is extracted from the sequence based on the correlation. Theoretical studies prove that the filter becomes an ideal anti-aliasing filter when the filter size is infinite. The algorithm is simple image processing implemented as post-filtering. The computational cost is independent of the complexity of the scene. Experiments demonstrate the efficiency of the filter. Almost complete anti-aliasing was achieved at the rate of about 30 seconds per frame for very complex scenes at a resolution of 256 x 256 pixels. The pixel tracing filter provides effective anti-aliasing for animation sequences at a very modest computational cost.
Keyword(s): Anti-aliasing, Spatio-temporal filtering, Computer Animation
@inproceedings{Shinya:1993:SAF,
author = {Mikio Shinya},
title = {Spatial Anti-aliasing for Animation Sequences with Spatio-temporal Filtering},
booktitle = {Proceedings of SIGGRAPH 93},
pages = {289--296},
month = aug,
year = {1993},
}
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