Pop-up light field: An interactive image-based modeling and rendering system
Heung-Yeung Shum, Jian Sun, Shuntaro Yamazaki, Yin Li, Chi-Keung Tang
In ACM Transactions on Graphics, 23(2), April 2004.
Abstract: In this article, we present an image-based modeling and rendering system, which we call pop-up light field, that models a sparse light field using a set of coherent layers. In our system, the user specifies how many coherent layers should be modeled or popped up according to the scene complexity. A coherent layer is defined as a collection of corresponding planar regions in the light field images. A coherent layer can be rendered free of aliasing all by itself, or against other background layers. To construct coherent layers, we introduce a Bayesian approach, coherence matting, to estimate alpha matting around segmented layer boundaries by incorporating a coherence prior in order to maintain coherence across images.We have developed an intuitive and easy-to-use user interface (UI) to facilitate pop-up light field construction. The key to our UI is the concept of human-in-the-loop where the user specifies where aliasing occurs in the rendered image. The user input is reflected in the input light field images where pop-up layers can be modified. The user feedback is instant through a hardware-accelerated real-time pop-up light field renderer. Experimental results demonstrate that our system is capable of rendering anti-aliased novel views from a sparse light field.
Keyword(s): Image-based rendering, interactive techniques, layers, light field, lumigraph, matting
@article{Shum:2004:PLF,
author = {Heung-Yeung Shum and Jian Sun and Shuntaro Yamazaki and Yin Li and Chi-Keung Tang},
title = {Pop-up light field: An interactive image-based modeling and rendering system},
journal = {ACM Transactions on Graphics},
volume = {23},
number = {2},
pages = {143--162},
month = apr,
year = {2004},
}
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