Simulating Biped Behaviors from Human Motion Data
Kwang Won Sok, Manmyung Kim, Jehee Lee
In ACM Transactions on Graphics, 26(3), July 2007.
Abstract: Physically based simulation of human motions is an important issue in the context of computer animation, robotics and biomechanics. We present a new technique for allowing our physically-simulated planar biped characters to imitate human behaviors. Our contribution is twofold. We developed an optimization method that transforms any (either motion-captured or kinematically synthesized) biped motion into a physically-feasible, balance-maintaining simulated motion. Our optimization method allows us to collect a rich set of training data that contains stylistic, personality-rich human behaviors. Our controller learning algorithm facilitates the creation and composition of robust dynamic controllers that are learned from training data. We demonstrate a planar articulated character that is dynamically simulated in real time, equipped with an integrated repertoire of motor skills, and controlled interactively to perform desired motions.
Keyword(s): biped walk, balance, controller learning, human motion, motion capture,physically based simulation
@article{Sok:2007:SBB,
author = {Kwang Won Sok and Manmyung Kim and Jehee Lee},
title = {Simulating Biped Behaviors from Human Motion Data},
journal = {ACM Transactions on Graphics},
volume = {26},
number = {3},
pages = {107:1--107:9},
month = jul,
year = {2007},
}
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