A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist
Arlene Stamp, Tobias Isenberg, Sheelagh Carpendale
Workshop on Computational Aesthetics, 2007, pp. 129--134.
Abstract: Computational Aesthetics draws from both a long history of artistic expression and the possibilities that computational methods can provide. As such, its success depends on a dialogue between the arts world and computer science. Based on the experience we gained through an art-computer science joint project on non-repetitive patterns we attempt to document our personal dialogue, to analyze the experiences we gained from our collaboration, and to extract insights we gained with respect to computational aesthetics.
@inproceedings{Stamp:2007:ACS,
author = {Arlene Stamp and Tobias Isenberg and Sheelagh Carpendale},
title = {A Case Study from the Point of View of Aesthetics: A Dialogue Between an Artist and a Computer Scientist},
booktitle = {Workshop on Computational Aesthetics},
pages = {129--134},
year = {2007},
}
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