Modeling Polyhedral Meshes with Affine Maps
Amir Vaxman
In Computer Graphics Forum, 31(5), 2012.
Abstract: We offer a framework for editing and modeling of planar meshes, focusing on planar quad, and hexagonal-dominant meshes, which are held in high demand in the field of architectural design. Our framework manipulates these meshes by affine maps that are assigned per-face, and which naturally ensure the planarity of these faces throughout the process, resulting in a linear subspace of compatible planar deformations for any given mesh. Our modeling metaphors include classical handle-based editing, mesh interpolation, and shape-space exploration, all of which allow for an intuitive way to produce new polyhedral and near-polyhedral meshes by editing.
@article{Vaxman:2012:MPM,
author = {Amir Vaxman},
title = {Modeling Polyhedral Meshes with Affine Maps},
journal = {Computer Graphics Forum},
volume = {31},
number = {5},
pages = {1647--1656},
year = {2012},
}
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