Dynamic Shape Capture using Multi-View Photometric Stereo
Daniel Vlasic, Pieter Peers, Ilya Baran, Paul Debevec, Jovan Popović, Szymon Rusinkiewicz, Wojciech Matusik
In ACM Transactions on Graphics, 28(5), December 2009.
Abstract: We describe a system for high-resolution capture of moving 3D geometry, beginning with dynamic normal maps from multiple views. The normal maps are captured using active shape-from-shading (photometric stereo), with a large lighting dome providing a series of novel spherical lighting configurations. To compensate for low-frequency deformation, we perform multi-view matching and thin-plate spline deformation on the initial surfaces obtained by integrating the normal maps. Next, the corrected meshes are merged into a single mesh using a volumetric method. The final output is a set of meshes, which were impossible to produce with previous methods. The meshes exhibit details on the order of a few millimeters, and represent the performance over human-size working volumes at a temporal resolution of 60Hz.
@article{Vlasic:2009:DSC,
  author = {Daniel Vlasic and Pieter Peers and Ilya Baran and Paul Debevec and Jovan Popović and Szymon Rusinkiewicz and Wojciech Matusik},
  title  = {Dynamic Shape Capture using Multi-View Photometric Stereo},
  journal = {ACM Transactions on Graphics},
  volume = {28},
  number = {5},
  pages = {174:1--174:11},
  month = dec,
  year = {2009},
}
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