Intrinsic subdivision with smooth limits for graphics and animation
Johannes Wallner, Helmut Pottmann
In ACM Transactions on Graphics, 25(2), April 2006.
Abstract: This article demonstrates the definition of subdivision processes in nonlinear geometries such that smoothness of limits can be proved. We deal with curve subdivision in the presence of obstacles, in surfaces, in Riemannian manifolds, and in the Euclidean motion group. We show how to model kinematic surfaces and motions in the presence of obstacles via subdivision. As to numerics, we consider the sensitivity of the limit's smoothness to sloppy computing.
Keyword(s): Nonlinear subdivision, computing in nonlinear geometries, geodesic subdivision, motion design, obstacles, smoothness, subdivision in surfaces
@article{Wallner:2006:ISW,
author = {Johannes Wallner and Helmut Pottmann},
title = {Intrinsic subdivision with smooth limits for graphics and animation},
journal = {ACM Transactions on Graphics},
volume = {25},
number = {2},
pages = {356--374},
month = apr,
year = {2006},
}
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