Real-time snowing simulation
Changbo Wang, Zhangye Wang, Tian Xia, Qunsheng Peng
In The Visual Computer, 22(5), 2006.
Abstract: A snowing scene has a unique fascination for people due to its incomparable beauty. However, little work has been presented on the real-time generation of a dynamic snowing scene, partially due to the difficulty that the simulation of a dynamic snowing process involves the complex modeling of the wind field and the interaction between wind and snow. In this paper, by fully considering the physical characteristics of wind and snow, we construct a three-dimensional wind field based on the discrete form of the Boltzmann equation. According to the interaction laws between wind and snow, we simulate the falling of snow, deposition and erosion in 3D space. Experimental results show that realistic wind-driven snow scenes under different speeds of wind with different amounts of snowfall can be rendered in real-time.
Keyword(s): Dynamic snowing scene, Real-time simulation, Boltzmann equation, 3D wind field
BibTeX format:
@article{Wang:2006:RSS,
  author = {Changbo Wang and Zhangye Wang and Tian Xia and Qunsheng Peng},
  title = {Real-time snowing simulation},
  journal = {The Visual Computer},
  volume = {22},
  number = {5},
  pages = {315--323},
  year = {2006},
}
Search for more articles by Changbo Wang.
Search for more articles by Zhangye Wang.
Search for more articles by Tian Xia.
Search for more articles by Qunsheng Peng.

Return to the search page.


graphbib: Powered by "bibsql" and "SQLite3."