Optimizing Walking Controllers
Jack M. Wang, David J. Fleet, Aaron Hertzmann
In ACM Transactions on Graphics, 28(5), December 2009.
Abstract: This paper describes a method for optimizing the parameters of a physics-based controller for full-body, 3D walking. A modified version of the SIMBICON controller [Yin et al. 2007] is optimized for characters of varying body shape, walking speed and step length. The objective function includes terms for power minimization, angular momentum minimization, and minimal head motion, among others. Together these terms produce a number of important features of natural walking, including active toe-off, near-passive knee swing, and leg extension during swing. We explain the specific form of our objective criteria, and show the importance of each term to walking style. We demonstrate optimized controllers for walking with different speeds, variation in body shape, and in ground slope.
Keyword(s): controller synthesis, human motion, optimization, physics-based animation
Article URL: http://doi.acm.org/10.1145/1618452.1618514
BibTeX format:
@article{Wang:2009:OWC,
  author = {Jack M. Wang and David J. Fleet and Aaron Hertzmann},
  title = {Optimizing Walking Controllers},
  journal = {ACM Transactions on Graphics},
  volume = {28},
  number = {5},
  pages = {168:1--168:8},
  month = dec,
  year = {2009},
}
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