Fast Image-Based Modeling of Astronomical Nebulae
Stephan Wenger, Dirk Lorenz, Marcus Magnor
In Computer Graphics Forum, 32(7), 2013.
Abstract: Astronomical nebulae are among the most complex and visually appealing phenomena known outside the bounds of the Solar System. However, our fixed vantage point on Earth limits us to a single known view of these objects, and their intricate volumetric structure cannot be recovered directly. Recent approaches to reconstructing a volumetric 3D model use the approximate symmetry inherent to many nebulae, but require several hours of computation time on large multi-GPU clusters. We present a novel reconstruction algorithm based on group sparsity that reaches or even exceeds the quality of prior results while taking only a fraction of the time on a conventional desktop PC, thereby enabling end users in planetariums or educational facilities to produce high-quality content without expensive hardware or manual modeling. In principle, our approach can be generalized to other transparent phenomena with arbitrary types of user-specified symmetries.
@article{Wenger:2013:FIM,
author = {Stephan Wenger and Dirk Lorenz and Marcus Magnor},
title = {Fast Image-Based Modeling of Astronomical Nebulae},
journal = {Computer Graphics Forum},
volume = {32},
number = {7},
pages = {93--100},
year = {2013},
}
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