Computer-Generated Pen-And-Ink Illustration
Georges Winkenbach, David H. Salesin
Proceedings of SIGGRAPH 94, July 1994, pp. 91--100.
Abstract: This paper describes the principles of traditional pen-and-ink illustration, and shows how a great number of them can be implemented as part of an automated rendering system. It introduces "stroke textures," which can be used for achieving both texture and tone with line drawing. Stroke textures also allow resolution-dependent rendering, in which the choice of strokes used in an illustration is appropriately tied to the resolution of the target medium. We demonstrate pthese techniques using complex architectural models, including Frank Lloyd Wright's "Robie House."
Keyword(s): architectural rendering, comprehensible rendering, non-photorealistic rendering, prioritized stroke textures, resolution-dependent rendering, texture indication
@inproceedings{Winkenbach:1994:CPI,
author = {Georges Winkenbach and David H. Salesin},
title = {Computer-Generated Pen-And-Ink Illustration},
booktitle = {Proceedings of SIGGRAPH 94},
pages = {91--100},
month = jul,
year = {1994},
}
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