Modeling and Rendering of Impossible Figures
Tai-Pang Wu, Chi-Wing Fu, Sai-Kit Yeung, Jiaya Jia, Chi-Keung Tang
In ACM Transactions on Graphics, 29(2), March 2010.
Abstract: This article introduces an optimization approach for modeling and rendering impossible figures. Our solution is inspired by how modeling artists construct physical 3D models to produce a valid 2D view of an impossible figure. Given a set of 3D locally possible parts of the figure, our algorithm automatically optimizes a view-dependent 3D model, subject to the necessary 3D constraints for rendering the impossible figure at the desired novel viewpoint. A linear and constrained least-squares solution to the optimization problem is derived, thereby allowing an efficient computation and rendering new views of impossible figures at interactive rates. Once the optimized model is available, a variety of compelling rendering effects can be applied to the impossible figure.
Keyword(s): Modeling, rendering, human perception, impossible figure, nonphotorealistic rendering
@article{Wu:2010:MAR,
author = {Tai-Pang Wu and Chi-Wing Fu and Sai-Kit Yeung and Jiaya Jia and Chi-Keung Tang},
title = {Modeling and Rendering of Impossible Figures},
journal = {ACM Transactions on Graphics},
volume = {29},
number = {2},
pages = {13:1--13:15},
month = mar,
year = {2010},
}
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