Synthesis of tiled patterns using factor graphs
Yi-Ting Yeh, Katherine Breeden, Lingfeng Yang, Matthew Fisher, Pat Hanrahan
In ACM Transactions on Graphics, 32(1), February 2013.
Abstract: Patterns with pleasing structure are common in art, video games, and virtual worlds. We describe a method for synthesizing new patterns of tiles on a regular grid that are similar in appearance to a set of example patterns. Exemplars are used both to specify valid tile arrangements and to emphasize multi-tile structures. We model a pattern as a probabilistic graphical model called a factor graph. Factors represent the hard logical constraints between tiles, the soft statistical relationships that determine style, and the local dependencies between tiles at neighboring sites. We describe a simple method for learning factor functions from a small exemplar.
Article URL: http://dx.doi.org/10.1145/2421636.2421639
BibTeX format:
@article{Yeh:2013:SOT,
  author = {Yi-Ting Yeh and Katherine Breeden and Lingfeng Yang and Matthew Fisher and Pat Hanrahan},
  title = {Synthesis of tiled patterns using factor graphs},
  journal = {ACM Transactions on Graphics},
  volume = {32},
  number = {1},
  pages = {3:1--3:13},
  month = feb,
  year = {2013},
}
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