Mesh editing with poisson-based gradient field manipulation
Yizhou Yu, Kun Zhou, Dong Xu, Xiaohan Shi, Hujun Bao, Baining Guo, Heung-Yeung Shum
In ACM Transactions on Graphics, 23(3), August 2004.
Abstract: In this paper, we introduce a novel approach to mesh editing with the Poisson equation as the theoretical foundation. The most distinctive feature of this approach is that it modifies the original mesh geometry implicitly through gradient field manipulation. Our approach can produce desirable and pleasing results for both global and local editing operations, such as deformation, object merging, and smoothing. With the help from a few novel interactive tools, these operations can be performed conveniently with a small amount of user interaction. Our technique has three key components, a basic mesh solver based on the Poisson equation, a gradient field manipulation scheme using local transforms, and a generalized boundary condition representation based on local frames. Experimental results indicate that our framework can outperform previous related mesh editing techniques.
Keyword(s): Local Transform Propagation, Mesh Deformation, Mesh Filtering, Object Merging, Poisson Equation
Article URL: http://doi.acm.org/10.1145/1015706.1015774
BibTeX format:
@article{Yu:2004:MEW,
  author = {Yizhou Yu and Kun Zhou and Dong Xu and Xiaohan Shi and Hujun Bao and Baining Guo and Heung-Yeung Shum},
  title = {Mesh editing with poisson-based gradient field manipulation},
  journal = {ACM Transactions on Graphics},
  volume = {23},
  number = {3},
  pages = {644--651},
  month = aug,
  year = {2004},
}
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