Meshless Virtual Cloth
Weiran Yuan, Yujun Chen, André Gagalowicz
MIRAGE 2009: Computer Vision/Computer Graphics Collaboration Techniques, May 2009, pp. 308--320.
Abstract: A systematic description of a novel physically-based virtual cloth simulation method using meshless models is carried out in this paper. This method is based upon continuum mechanics and discretized without explicit connections between nodes. The mechanical behavior of this cloth model is consistent and is independent of the resolution. Kirchhoff-Love (KL) thin shell theory is used as the basis of the cloth model. Approaches to the parametrization and boundary sewing problems are presented to suit with meshless models. Furthermore, a co-rotational method is proposed in order to take care of large deformation problems. As for the collision solution, a new shape-function-based collision detection method is developed for meshless parameterized surfaces. The experimental results show that our cloth simulation model based upon meshless methods can produce natural and realistic results.
Article URL: http://dx.doi.org/10.1007/978-3-642-01811-4_28
BibTeX format:
@incollection{Yuan:2009:MVC,
  author = {Weiran Yuan and Yujun Chen and André Gagalowicz},
  title = {Meshless Virtual Cloth},
  booktitle = {MIRAGE 2009: Computer Vision/Computer Graphics Collaboration Techniques},
  pages = {308--320},
  month = may,
  year = {2009},
}
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