Galerkin Radiosity: A Higher Order Solution Method for Global Illumination
Harold R. Zatz
Proceedings of SIGGRAPH 93, August 1993, pp. 213--220.
Abstract: This paper presents an alternative radiosity formulation using piecewise smooth radiance functions that incorporates curved surfaces directly. Using the Galerkin integral equation technique as a mathematical foundation, surface radiance functions are approximated by polynomials. This model eliminates the need for a posteriori rendering interpolation, and allows the direct use of non-planar parametric surfaces. Convergence problems due to singularities in the radiosity kernel are analyzed and rectified, and sources of approximation error are examined. The incorporation of a shadow masking technique vastly reduces the need for meshing and associated storage space-accurate radiosity calculations can often be made with no meshing. The technique is demonstrated on traditional radiosity scenes, as well as environments with untessellated curved surfaces.
Keyword(s): global illumination, radiosity, integral equations, Galerkin methods, curved surfaces, progressive refinement
BibTeX format:
@inproceedings{Zatz:1993:GRA,
  author = {Harold R. Zatz},
  title = {Galerkin Radiosity: A Higher Order Solution Method for Global Illumination},
  booktitle = {Proceedings of SIGGRAPH 93},
  pages = {213--220},
  month = aug,
  year = {1993},
}
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