Point-and-edge model for edge-preserving splatting
Haitao Zhang, Arie E. Kaufman
In The Visual Computer, 23(6), June 2007.
Abstract: We introduce the point-and-edge model for edge-preserving modeling and rendering. Besides a set of surface points, the point-and-edge model also includes edge points representing the sharp edges in the model. The surface points and the sharp edges are relatively independent of each other. We present a feedback algorithm to simplify the point-and-edge model with bounded error based on an edge-preserving clustering method. An efficient constrained splatting method is used to preserve the sharp edges in the rendering, regardless of the surface point density.
Keyword(s): Point-and-edge model, Edge-preserving simplification, Edge-preserving rendering, Constrained splatting
BibTeX format:
@article{Zhang:2007:PMF,
  author = {Haitao Zhang and Arie E. Kaufman},
  title = {Point-and-edge model for edge-preserving splatting},
  journal = {The Visual Computer},
  volume = {23},
  number = {6},
  pages = {397--408},
  month = jun,
  year = {2007},
}
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