Rigid-Body Fracture Sound with Precomputed Soundbanks
Changxi Zheng, Doug L. James
In ACM Transactions on Graphics, 29(4), July 2010.
Abstract: We propose a physically based algorithm for synthesizing sounds synchronized with brittle fracture animations. Motivated by laboratory experiments, we approximate brittle fracture sounds using time-varying rigid-body sound models. We extend methods for fracturing rigid materials by proposing a fast quasistatic stress solver to resolve near-audio-rate fracture events, energy-based fracture pattern modeling and estimation of "crack"-related fracture impulses. Multipole radiation models provide scalable sound radiation for complex debris and level of detail control. To reduce soundmodel generation costs for complex fracture debris, we propose Precomputed Rigid-Body Soundbanks comprised of precomputed ellipsoidal sound proxies. Examples and experiments are presented that demonstrate plausible and affordable brittle fracture sounds.
Article URL: http://doi.acm.org/10.1145/1778765.1778806
BibTeX format:
@article{Zheng:2010:RFS,
  author = {Changxi Zheng and Doug L. James},
  title = {Rigid-Body Fracture Sound with Precomputed Soundbanks},
  journal = {ACM Transactions on Graphics},
  volume = {29},
  number = {4},
  pages = {69:1--69:13},
  month = jul,
  year = {2010},
}
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