Toward high-quality modal contact sound
Changxi Zheng, Doug L. James
In ACM Transactions on Graphics, 30(4), July 2011.
Abstract: Contact sound models based on linear modal analysis are commonly used with rigid body dynamics. Unfortunately, treating vibrating objects as "rigid" during collision and contact processing fundamentally limits the range of sounds that can be computed, and contact solvers for rigid body animation can be ill-suited for modal contact sound synthesis, producing various sound artifacts. In this paper, we resolve modal vibrations in both collision and frictional contact processing stages, thereby enabling non-rigid sound phenomena such as micro-collisions, vibrational energy exchange, and chattering. We propose a frictional multibody contact formulation and modified Staggered Projections solver which is well-suited to sound rendering and avoids noise artifacts associated with spatial and temporal contact-force fluctuations which plague prior methods. To enable practical animation and sound synthesis of numerous bodies with many coupled modes, we propose a novel asynchronous integrator with model-level adaptivity built into the frictional contact solver. Vibrational contact damping is modeled to approximate contact-dependent sound dissipation. Results are provided that demonstrate high-quality contact resolution with sound.
Keyword(s): asynchronous integration, contact sounds, frictional contact, modal analysis, sound synthesis
Article URL: http://dx.doi.org/10.1145/2010324.1964933
BibTeX format:
@article{Zheng:2011:THM,
  author = {Changxi Zheng and Doug L. James},
  title = {Toward high-quality modal contact sound},
  journal = {ACM Transactions on Graphics},
  volume = {30},
  number = {4},
  pages = {38:1--38:12},
  month = jul,
  year = {2011},
}
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