Solid modelling in a virtual reality environment
Yongmin Zhong, Bijan Shirinzadeh, Weiyin Ma
In The Visual Computer, 21(1-2), 2005.
Abstract: This paper presents a constraint-based methodology for intuitive and precise solid modelling in a virtual reality (VR) environment. A hierarchically structured and constraint-based data model is developed to support solid modelling in the VR environment. A constraint reasoning engine is also developed to automatically deduce allowable motions for precise constraint-based 3D manipulations. A prototype system of product modelling has been successfully developed, and experimental results demonstrate the advantage of precise solid modelling through constraint-based manipulation in virtual environments.
Keyword(s): constraint-based manipulations, model representation, solid modelling, virtual reality
@article{Zhong:2005:SMI,
author = {Yongmin Zhong and Bijan Shirinzadeh and Weiyin Ma},
title = {Solid modelling in a virtual reality environment},
journal = {The Visual Computer},
volume = {21},
number = {1-2},
pages = {17--40},
year = {2005},
}
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