Automatic Golf Ball Trajectory Reconstruction and Visualization
Tadej Zupančič, Aleš Jaklič
MIRAGE 2009: Computer Vision/Computer Graphics Collaboration Techniques, May 2009, pp. 150--160.
Abstract: The article presents the steps required to reconstruct a 3D trajectory of a golf ball flight, bounces and roll in short game. Two video cameras were used to capture the last parts of the trajectories including the bounces and roll. Each video sequence is processed and the ball is detected and tracked until is stops. Detected positions from both video sequences are then matched and 3D trajectory is obtained and presented as an X3D model.
Article URL: http://dx.doi.org/10.1007/978-3-642-01811-4_14
BibTeX format:
@incollection{Zupancic:2009:AGB,
  author = {Tadej Zupančič and Aleš Jaklič},
  title = {Automatic Golf Ball Trajectory Reconstruction and Visualization},
  booktitle = {MIRAGE 2009: Computer Vision/Computer Graphics Collaboration Techniques},
  pages = {150--160},
  month = may,
  year = {2009},
}
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