Cartoon textures
Christina de Juan, Bobby Bodenheimer
Symposium on Computer Animation, July 2004, pp. 267--276.
Abstract: In this paper we present a method for creating novel animations from a library of existing two-dimensional cartoon data. Drawing inspiration from the idea of video textures, sequences of similar-looking cartoon data are combined into a user-directed sequence. Starting with a small amount of cartoon data, we employ a method of nonlinear dimensionality reduction to discover a lower-dimensional structure of the data. The user selects a start and end frame and the system traverses this lower-dimensional manifold to re-sequence the data into a new animation. The system can automatically detect when a new sequence has visual discontinuities and may require additional source material.
@inproceedings{deJuan:2004:CT,
author = {Christina de Juan and Bobby Bodenheimer},
title = {Cartoon textures},
booktitle = {Symposium on Computer Animation},
pages = {267--276},
month = jul,
year = {2004},
}
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