graphbib: A searchable database with over 13,000 unique entries from the fields of computer graphics, computer vision, animation, and perception.

Enter a search term in the box. "AND" and "OR" work. Results returned, by year, in descending order (newest first).

Your query returned 14 results.

Result #1 of 14.
A Weighted Delaunay Triangulation Framework for Merging Triangulations in a Connectivity Oblivious Fashion
Luis F. Silva, Luiz F. Scheidegger, Tiago Etiene, João L. D. Comba, Luis G. Nonato, Cláudio T. Silva
In Computer Graphics Forum, 33(6), 2014.
(more...)
Result #2 of 14.
Vector Field k-Means: Clustering Trajectories by Fitting Multiple Vector Fields
Nivan Ferreira, James T. Klosowski, Carlos E. Scheidegger, Cláudio T. Silva
In Computer Graphics Forum, 32(3pt2), 2013.
(more...)
Result #3 of 14.
HyperFlow: A Heterogeneous Dataflow Architecture
Huy T. Vo, Daniel K. Osmari, João Comba, Peter Lindstrom, Cláudio T. Silva
Eurographics Symposium on Parallel Graphics and Visualization, 2012, pp. 1--10.
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Result #4 of 14.
Using VisTrails and Provenance for Teaching Scientific Visualization
Cláudio T. Silva, Erik Anderson, Emanuele Santos, Juliana Freire
In Computer Graphics Forum, 30(1), March 2011.
(more...)
Result #5 of 14.
Optimal Multi-Image Processing Streaming Framework on Parallel Heterogeneous Systems
Linh K. Ha, Jens Krüger, João Comba, Sarang Joshi, Cláudio T. Silva
Eurographics Symposium on Parallel Graphics and Visualization, 2011, pp. 1--10.
(more...)
Result #6 of 14.
Accelerating Unstructured Volume Rendering with Joint Bilateral Upsampling
Steven P. Callahan, Cláudio T. Silva
In Journal of Graphics, GPU, and Game Tools, 14(1), 2009.
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Result #7 of 14.
Robust Soft Shadow Mapping with Backprojection and Depth Peeling
Louis Bavoil, Steven P. Callahan, Cláudio T. Silva
In Journal of Graphics Tools, 13(1), 2008.
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Result #8 of 14.
Quadrilateral Mesh Simplification
Joel Daniels, Cláudio T. Silva, Jason Shepherd, Elaine Cohen
In ACM Transactions on Graphics, 27(5), December 2008.
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Result #9 of 14.
Spline-based feature curves from point-sampled geometry
Joel Daniels, II, Tilo Ochotta, Linh K. Ha, Cláudio T. Silva
In The Visual Computer, 24(6), June 2008.
(more...)
Result #10 of 14.
Multi-fragment effects on the GPU using the k-buffer
Louis Bavoil, Steven P. Callahan, Aaron Lefohn, João L. D. Comba, Cláudio T. Silva
Symposium on Interactive 3D Graphics and Games, April 2007, pp. 97--104.
(more...)

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